먼저 서버부터 살펴보도록 하겠습니다.#include "mylib2.h" #include "fcntl.h" #define SERVER_FILENAME "server.bin" #define BUFFER_SIZE 1000 #define MESSAGE_SIZE 1000 int main(int argc, char *argv[]) { int fileFd; int listenFd, connFd; struct sockaddr_in clientAddress; socklen_t clientAddressLen; unsigned char buffer[BUFFER_SIZE]; int nRead; char message[MESSAGE_SIZE]; if(argc != 2){ printf("Usag..